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package engine.entities.inventory.container;

import engine.entities.inventory.ContainerInventory;
import engine.game.hud.StatBlockViewer;
import engine.resource.Resources;

/**
 *
 * @author NathanT
 */
public class ItemChest extends ItemContainer {
    
    public static final String NAME = "Chest";
    public static final String SPRITE_KEY = "CHEST_SPRITE";

    public ItemChest(ContainerInventory inventory) {
        super(NAME, Resources.getSprite(SPRITE_KEY), inventory);
    }

    @Override
    public StatBlockViewer.DispProp[] getDisplayProperties() {
        return null;
    }
    
}
